Thanks for the help everyone. I've looked at Baldur's Gate and Age of Mythology and know that it wasn't those two either, as the graphics style don't match up to the game I remember. There was definitely combat, I just don't remember any of it lol. I don't remember it having boats or an economic system as complex what it seems Settlers has, but i'm downloading it to check it out. Diverse, gorgeous, it looks almost tangible, like you could reach out and pick up one of the elaborate cities and cradle it in your hands.
It has a great gameplay to enjoy. Don't remember what I disliked about it, but it just seemed like a very low quality game to me for some reason. Other than the pig farm nonsense, that's the only detail I actually fully remember even though I don't remember the actual units lol. Stronghold: Crusader takes the classic rts into the sands of Arabia 3. First title in the series.
The game was played the on a hexagon grid. A key feature of Viking Conquest is naval combat, as you will regularly sail around and between Ireland, Britain, and Scandinavia. Gorgeous landscapes along with excellent gameplay make Total War: Attila a great game 8. The game allows its players to experience a life in space while battling against enemies. The pig farm and weapon making stuff is the only concrete stuff I remember. This time a major focus of the game is not individual battles between soldiers but taking part in sieges, both defending against them and participating if not leading them as an individual soldier. Anyways, Settlers seems like a neat game regardless, hopefully I can get the second one running.
. Part of the Five Star General series. I wanna say pig production depended upon other variables that you could mess with, but once again, I don't know. Both Medieval Total War games are strong too. Follow the historical campaign mode as heroes from the Crusades such as Richard the Lionheart of Sala-al din or engage in a skirmish mode, or play with up to 7 others in a multiplayer match.
You might not expect an economic strategy game to be very aggressive, but Offworld Trading Company encourages you to be just as hostile as a warmonger. Posts that do not conform to this, and describe it e. Can you imagine what it must have been like to have lived in the middle ages, and to have been a highly skilled tradesman such as a blacksmith metalworker in hot demand? First title in the series. I remember the graphics being fairly pixelated, and there were fantasy elements to the game as opposed to it being purely historical like Age of Empires. Peace Meredith my favourite medival rts needs no introductions. And while multiplayer was definitely a big part of why I played the original, I think the single-player is, for me, why StarCraft stands out among real-time strategy games. And building roads is a huge part of those 90s city building games because the way you connect all your buildings matter I'm almost positive it wasn't Stronghold.
DunkMujunk its been a while, but iirc you did need to build bows and swords and stuff first before training soldiers. You don't just smash your army into the enemy's, but send volleys of arrows and harass them with cavalry. The first has a bit more of a board game feel, while the second will be more familiar to players of the other Total War games. Ok, so I don't remember much, but the main thing I remember is you had to build all your weapons before you could build any units. However, I can't remember anything in great detail about them. Start out with a small town centre and a few villagers and expand, cutting down forests, mining stone and gold, and hunting wildlife as you build up defenses and a rudimentary army and advance from age to age until you have a mighty force of well armored knights and siege engines sallying forth from a massive medieval city filled with houses, farms, castles, barracks, and blacksmith's shops. It was more about units fighting.
Age of Empires is a great series for anyone wanting a little more realism to their game. Anybody ever heard of Knights and Merchants? Only older titles comes to my mind sadly. The more modern titles almost all focus on space age or some weird shit that makes them non rts. Since then, there have been about a hundred million different strategy games, simulating as many different kinds of fighting as we humans have had reasons to fight one another. The scale of building construction I saw in the screenshots goes way beyond what I remember.
I'll keep this updated as long as I can. The game I'm thinking of had fantasy elements, if memory serves correctly. I remember there being some sort of pig farm, and you harvested the pigs for their leather for armor I would imagine , and I wanna say you also harvested pigs for sausage, but i'm not sure about that. The game has elements of sci-fi, non-violence, PvP battles and much more. Part of the Five Star General series. It wasn't a city builder in the sense of what I saw from the screenshots of Stronghold and Settlers.
Kharak itself, despite being a giant desert, is a fantastic planet-sized battlefield that does for the ground what the. You can help by with entries. That sets it apart from both Company of Heroes and the sequel alongside its non-linear that plays out across a strategic meta map. Endless Legend is also blessed with a strong narrative that lends it a strong sense of place. Even if you focus on one, the other two will still be on the map, and can provide assistance by blocking the enemy retreat out of a captured province.